Give the scenario a test-drive, my friendĮdit: Battalion units are core and full-strength. The Chinese picked the Marines as their primary target, beating them was considered a glorious victory. Mainly because the Chinese troops moved at night over mountains into their attack positions.ģ)The Allies were caught by total surprise, several of their artillery positions wre over-run. So, in this particular conflict, no Chinese armor.
Wilder has decades of experience desgning scenarios for a number of game systems. This scenario was based on Wild Bill Wilder's scenario for TOAW. Of course, jets and helicopters eventually replaced the propellers. Sherman, Chaffe, Pershing and T34/85 tanks, F51 Mustang and F4u Corsair fighters, 105mm M2A1 and M12 155mm art etc. The Korean war was very much a continuation of WW2 equipment-wise.
I managed a major victory with 2 turns left. The scenario itself is actually not that difficult to win. Check it out on wikipedia, it is an interesting read. Easily fixed as Gabe explained in another post.Ģ) The Chosin Reservoir battle was a near disaster for the US (and South Korean) forces.
Sorry again for any discomfort may words may cause.ġ) Both Gabe and I use 4k monitors, so the mod included setting up the monitor for 4k. Four months later in September the republic people of north Korea formed the capital to be Pyongyang. So During May the Republic of South Korea formed the capital of Seoul. Those are my very first impressions but it does not mean I did not like the initiative, of course, I've just tried to contribute to its development. North Korea Wanted Election that was democratic for the whole country But In the 1940s it was known that people were communist in the north region and the south was democratic making them separate regions. Also, the lack of armor among the Chinese side seems unrealistic to me.ģ) Tactic placement refers mainly to UN artillery units, too close to de frontline, and very vulnerable to enemy attacks. Moreover, both the Chinese and UN factions lack contemporaneous units in the field, especially air units which, at that time, were composed by may jet fighters and helicopters. UN is very weak and without enough resources to face the overwhelming numbers of Chinese infantry. I did this because I had the same problem at the start.Ģ) Out of proportions refers to the differences between UN forces x Chinese in the scenario. I'll try to explain:ġ) In order to make it visible, the player should lower specifications in options menu, lowering rendering quality, and other specifications foud in the mentioned tav. 'lack of proper contemporaneous units and tactic placement uf units in the field'ĭear Erik, I apologize for the misunderstanding I provoked. It's playable, but evidently out of proportions, starting from UN resources, lack of proper contemporaneous units and tactic placement uf units in the field. Graphics can be adjusted, eventually lowering specs and features.